Greedy
Activity Selection
Chooses the next activity that finishes earliest among the compatible options.
State view
Activity Selection
step 1
Variables
No scalar variables on this step.
Collections
No collection patches on this step.
speed
1.00x
timeline1 / 9
Variables
0 trackedVariables appear as the algorithm updates them.
Call stack
0 framesRecursive algorithms push frames here.
Event log
0 entriesNarrated algorithm events appear here.